Each unit has 8 stats which determine different attributes: Each time a unit takes a turn, it will get a chance to move and execute an action. Game Overview Battles are turn-based and take place on what essentially is a grid. Helmets, Ribbons, and Hats Armor Clothes Robes Swords Blades Sabers Knightswords Greatswords Broadswords Knives Rapiers Katana Staves Rods Maces Bows Greatbows Spears Instruments Knuckles Souls Guns Shields Boots Armlets Accessories General Items Mission Items
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